Here are it's mayor players and their current outlook:

The Galactic Republic
The greatest power in the know galaxy, this millenia old organization that brings together billions of races and cultures keeps thriving in spite of the multitude of attempts to bring it down by multiple forces in the Galaxy.
This is a time of relative peace for the Republic, the memory of the Cold War against the Sith Empire still exists, but it has faded quickly in this 300 years. Republic peacekeeping forces are still active and remain vigilant in multiple places in the galaxy, but little by little this mighty military force is being reduced in number, it's budget and resources being moved to other projects, and the responsibility is being placed in local security forces and militias.
Economy wise the Republic is thriving, with trading booming thanks to new routes being opened deeper into the Unknown regions and the Outer Rim bringing even more opulence to the already huge coffers of the organization.
But with power and safety comes complacency, and who knows what's in store for the legendary organization...

The Jedi Order
The great Jedi Order is thriving at this time, millions of Jedi swell it's ranks, specially since after the Cold War the Order's attitudes relaxed because of the cruel conflict and Jedi enjoy great freedom to make their own way following the will of the Force.
All is not right however, the huge amount of Jedi, the lack of a common front and the current relaxed attitudes are making certain Masters wary of the state of the order and some demand a return to more orthodox practices. The recent surge of dark siders and fallen Jedi is contemplated with great concern, even if the more rational voices see that it's mainly a product of their swelling ranks. Immediate action is seen as reckless by many and the Unifying Force sect is growing in numbers.
Still, even with their own internal tensions growing, the Jedi still are the stalwart defenders of good in the Galaxy. Mingling with the general population a lightsaber might ignite anytime, anywhere, to respond to the cries of help of the innocent, and the Galaxy admires and looks upon the Order's members with respect and trust.
At this point in time the Order is somewhat unstructured and only an informal council of masters keeps things in place, though in general each master is assumed to be able to make it's own informed decisions. Consultation with other masters or the Council is seen as the right thing to do, and most do follow it's suggestions willingly. The only rule everyone follows is that only an unanimous vote of at least 10 Masters can advance a Knight to the rank of Master, it stems from the war where rarely a formal training body could be established to oversee such a thing. It is assumed that 10 Masters should have enough vision and wisdom to know if someone is ready to be their equal, for the moment, it has served them well.
Galactic Republic Military Forces
While still the most powerful military in existence, with billions of troops and ships scattered all around the know galaxy, the GRMF is a relic from a different time.
Without a powerful enemy to fight, the public sees it more and more as a bloated, tax-devouring, unnecessary organization and the Senate is acting accordingly, reducing it's numbers decade after decade and moving it's responsibilities to local authorities and private contractors.
Many voices call against this, pointing at history books and showing that the Republic must always be prepared in case another galaxy-wide conflict sparks, but their voices are difficult to hear in between talks about economic expansion, social problems and democratic expansion.
That aside, as mentioned, the Republic still has, hands-down, the best armed forces in the galaxy. Their starfighter corps and special forces are the pride of the GRMF, being key forces in the defeat of the Sith Empire 300 years prior, and any well informed adversary would shake in their boots at the thought of confronting them.
The Hutt Cartel
Millenia ago the Hutts controlled an empire on their region of space that rivalled with the Republic on power and extension. Their empire crumbled however, but the hutts are old and cunning, they had realised way before the fall that political power and lines on maps mean nothing, their slimy hands reach everywhere in the galaxy and millions of worlds still dance to whichever tune they prefer at that moment.
Sometimes shadowy organizations try to wrestle away the behind-the-scenes power from the hutts, like the Exchange almost did some centuries ago, but they soon learn the hutts appreciate keeping a low profile in the galaxy, but they are by no means afraid of smashing that which bothers them. The hutts marshalled an army of mercs, highly modified transports and outright warmachines acquired from military forces all around the galaxy and smashed without mercy the Exchange when they grew tired of backalley backstabbings, bringing a swift end to the organization and reminding everyone to stay out of their way.
New Duro, being close to the mercurial area that is "hutt space", is too under their heavy influence and, as with other worlds, they are content to lounge in the shadows, drowning themselves in riches and exotics while those around them dance like puppets doing their bidding.
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