viernes, 17 de junio de 2011

The system Furan and it's capital New Duro

The system Furan is found in the Corellian Spine, it's the last inhabited world before one reaches the agreed end of the Mid Rim and delves into the Outer Rim.

It's a peculiar place, colonized millennia ago by duros and humans running away from the "Hundred-Year Darkness" that devoured the Galaxy.

The first world to be inhabited by them was found by duros explorers that named it New Duro because of it's uncanny similarity with their home world. It's the third world from their sun, and it's fairly tame weather wise, with a myriad of climates and with settlements everywhere from their scorching equator to it's freezing poles. Ironically enough, after the almost obliteration of Duro in the Mandalorian Wars, it's probably the last place in the Galaxy that has some of the fauna and flora of Duro, brought here from their world by the original colonists.

The planet was sparsely populated until corellian merchants extended the Corellian Spine downwards searching for more exotic riches on the Outer Rim, and deciding that the world was in a prime position to act as a merchant port for their breathtakingly immense trading fleet.

The planet's population boomed and trading companies opened thousands of hubs on the ground and stations in orbit to service the growing number of spacers and new colonists. The planet had no global authority whatsoever and merchant conflicts, racketeering and dissent between natives and newcomers was growing in number and effect, the Republic had to step in to establish some semblance of order before tensions could rise more, so they moved some bureaucrats in and created the Furan's System Trading Authority (FSTA). The Authority, as locals call it, serves as a mix between a parliament and a board of directors, acting as arbiter in the myriad of commercial operations in the system and giving the locals some degree of representation in the organization of the system. This makes New Duro an extremely confusing world for newcomers, there's not a proper "order" around as one would expect it, security forces are hired through FSTA contracts agreed by majority in their chambers and can change rapidly, though usually the same company holds a contract for decades and sometimes centuries. The same goes for sanitary installations, infrastructure, etc... The only thing under absolute control by the FTSA is the Justice system, and the Mercantile Court stands almost as big and tall as the Parliament.

When the Republic established the FSTA the planet's urban centers where an infrastructure nightmare with badly defined residential and industrial areas, so none of them were suited as a proper capital, thus they founded a new city, the now-days metroplex of Nao Sang, a monstrously big urban sprawl in which almost 1 billion souls of different species find their home and about 300 million visit everyday.

This is where the FSTA parlament and courts rest, as well as the main spaceport, one of the biggest in the Corellian Spine and probably the biggest on the Mid Rim. The city has a bizarre architecture, with Alderaanian style palaces resting against Verpine hives, and while it's main streets and repulsor ways are clear and well defined taking a turn into the side roads can quickly turn into a navigational nightmare without the help of digital (or local) aids.

During it's history, the planet was hit in almost all major conflicts, defending better or worse depending on the circumstances. In the Great Sith War, the planet was conquered by a combined force of Krath and Mandalorian marauders, causing untold damage to it. During the Mandalorian Wars the system held it's ground against the Mandos for the whole of the conflict, fortifying more and more until the war was over, with the assaulting Mandos resettling into the system with interesting consequences in the following centuries. The system was under Sith control during the Cold War, and the Sith used it as staging ground for their fleet as they moved from the Outer to the Mid Rim.

Many Jedi were born in the system, and many fought on the different conflicts that engulfed it during it's almost three thousand years of history. On the closest in time that happened, a group of Jedi when against the orders wishes and infiltrated the planet, brewing a huge rebellion that toppled Sith rule and cut off one of their biggest supply lines, aiding greatly in the Republics ultimate victory.

This has left a huge impression in the worlds inhabitants, Jedi are seen as larger than life heros, winning battles singlehandedly against hundreds or even thousands of opponents, their most peaceful and sometimes even monk-like customs sidelined to the point that many locals would be surprised to meet a real Jedi.

While criminality is somewhat controled in most of the population centers and life standarts are mid-high per Republic standars, there is a powerful underworld lurking in the shadows. The system is close to the Hutts, and many have both legal and ilegal operations on it, which sometimes puts them at odds with each other and other power players in the system. Conflicts of this kind usually stay in the shadows and are resolved through blackmailing, threatening and violence in dark alleys and old dilapidated buildings. Sometimes however, conflicts scalate and all out gang wars occur, there hasn't been one in decades, but one never knows what's brewing behind the scenes...

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